# Book Open Beta — Jak powstawał Tomb Raider (Polish language edition, ISBN 9788397021235)

**URL:** https://aio.lv/en/product--open-beta-9788397021235--12033575
**Data updated:** 2026-03-12 16:42 (EET)
**Category:** Textbooks & Study Guides
**Manufacturer:** Open Beta
**Manufacturer code:** 9788397021235
**EAN:** 9788397021235
**Warranty:** 2 Years
**Availability:** Out of stock

## Summary description

A Polish-language book from publisher Open Beta documenting the creation of the Tomb Raider franchise. Includes behind-the-scenes content, development history, developer interviews, concept art and production notes. Useful for gamers, game developers and researchers interested in game design, narrative development and the franchise’s production process.

## Long description

Book Open Beta — Jak powstawał Tomb Raider (Polish language edition, ISBN 9788397021235) is a Polish-language illustrated book from publisher Open Beta that documents the creation and development of the Tomb Raider franchise. It gathers behind-the-scenes material, development history, developer interviews, concept art and production notes to present a structured account of the series’ evolution, design decisions and narrative development. The book is intended as an informational resource for readers interested in game production and the creative processes behind a major video game franchise.
Advantages
The book compiles primary-source interviews with developers and production staff alongside archival concept art and production notes, providing direct insight into development practices and decision-making. It presents a chronological and thematic overview of the franchise’s development, making it easier to trace changes in design, technology and storytelling across different game releases. High-quality reproductions of concept art and labeled production materials help readers study visual development and iteration processes in detail.
Suitable for
Gamers and fans of the Tomb Raider franchise seeking documented production history
Game designers and developers researching narrative design and production workflows
Students and researchers studying video game history, design methodology or creative production
Collectors of game art books and illustrated production materials
Key specifications
Language: Polish
Content: developer interviews, concept art, production notes and historical overview
Format: illustrated book with reproduced artwork and photographic materials
Focus areas: game design, narrative development, production process and visual development
Publisher: Open Beta
How to use
Read the book sequentially to follow the chronological development of the franchise or consult individual chapters for targeted research on design, art or production topics. Use the interviews and production notes as reference material for academic work or practical development studies. The reproduced concept art and annotations can be examined for visual technique, iteration and design evolution; consider comparing multiple editions or chapters to observe changes in approach and technology over time.
Usage recommendations
Store the book in a dry, cool place away from direct sunlight to preserve paper and color reproductions. Handle pages carefully when studying large foldouts or delicate prints. For research, cross-reference interviews and production notes with other sources such as developer talks, postmortems and documented design analyses to build a comprehensive understanding of the franchise’s production history.

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### What is the warranty period?

All Open Beta products come with an official 2 Years warranty. It covers all manufacturing defects and malfunctions that may occur during use. The warranty is valid at all authorized Open Beta service centers and through AiO.lv

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